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RoGaTa Engine
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Index

C | D | G | H | I | L | M | P | R | S | T

C

  • calibrate_colors() (in module calibrate_scene)
  • calibrate_scene (module)
  • cart2pol() (in module rogata_library)

D

  • detect_area() (in module rogata_library)
  • dist() (rogata_library.rogata_helper method)
  • dynamic_object (class in rogata_library)

G

  • GameObject (class in rogata_library)
  • get_pos() (rogata_library.rogata_helper method)
  • get_position() (rogata_library.GameObject method)

H

  • handle_get_distance() (rogata_library.Scene method)
  • handle_get_position() (rogata_library.Scene method)
  • handle_inside_check() (rogata_library.Scene method)
  • handle_line_intersect() (rogata_library.Scene method)
  • handle_set_position() (rogata_library.Scene method)

I

  • inside() (rogata_library.rogata_helper method)
  • intersect() (rogata_library.rogata_helper method)
  • is_inside() (rogata_library.GameObject method)

L

  • line_intersect() (rogata_library.GameObject method)

M

  • move_object() (rogata_library.GameObject method)

P

  • pol2cart() (in module rogata_library)

R

  • rogata_helper (class in rogata_library)
  • rogata_library (module)

S

  • Scene (class in rogata_library)
  • set_pos() (rogata_library.rogata_helper method)
  • shortest_distance() (rogata_library.GameObject method)

T

  • track_aruco_marker() (in module rogata_library)
  • track_dynamic_objects() (in module rogata_library)

© Copyright 2021, Jan Baumgärtner. Revision b5193d3f.

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